Modeling nuts and bolts

Let's go nuts and model some nuts & bolts! Let's dig into modeling and show some cool techniques and little tricks. There is an addon (Bolt Factory) to quickly create nuts and bolts, but it's not always the best way to go: it generates really high poly models, and also they're not ready to be subdivided, so they usually are not suitable for close-ups.

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The magic mineral

In this week's tutorial we'll cover the whole process of creation of a little fantastic scene: some kind of magic mineral. Model it, add complex materials to it, render it... and then dive into the compositor to create our final scene and some quick tricks about noise reduction techniques to get our renders cleaner. Enjoy!

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Bmesh Introduction

Bmesh is the Blender's new modeling system. It's core feature is n-gons support, which allows us to use polygons with more than 4 sides. In this introduction tutorial we'll talk a little about Bmesh, it's benefits, and see the new tools that take advantage of the n-gons for now: the new knife tool, dissolve, inset... and finally, we'll take a look to Mesh Lint, an add-on that checks our mesh and spots triangles, n-gons and errors for us, so we're able to solve them, and deliver a techinically perfect topology in the final model :)

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"Surprise Box" - Modeling Timelapse

This is a timelapse of the creation of a surprise box project made in blender. It's just the modelling and UV's part, because it was rendered on Thea Render, and I didn't record that part cause it's just adding materials, textures and final render :D I know I know... I could just render this on blender, cause it isn't a very complicated render... but I have a Thea Render license for some works, and from time to time, I just like to render something with it :)

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Cinematic Timelapse

I love to see timelapses, but in 3d... I thought that recording a timelapse with smooth and "normal" camera movements should be possible, instead of seeing that lightspeed orbiting and panning around camera, that sometimes can result "a bit" crazy! So from time to time I tried out things, and I was thinking about how to achieve that result, and a couple of weeks ago, I saw the light and discovered a way of doing it! :) I like to call this "Cinematic Timelapse"

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