Hi, mates! It was about time I made a tutorial about rigging! It's funny I didn't do it before, as rigging is something that I like and enjoy a lot! :P Anyway, here you have an introduction to learn the basics of how armatures work in Blender! Let's take our little character and give him the ability to look at stuff!
So, in this tutorial we see how to use armatures, how to add bones, add constraints, how to use the edit/pose modes with armatures, custom shapes to make everything look cooler, and a lot of different tricks along the way :)