This time, I decided to go ahead and dive into a complete project creation, from the modeling to the final render in Cycles. On this video you'll learn some modeling tricks, and how to create simple, and not so simple node materials in the Cycles render engine. Enjoy!
Everyone knows that Blender can be used for modeling and animating in 3D. But it can actually do much more things. One of them is painting textures right over your 3D models, and you'll learn how to do it in this tutorial. Of course you can paint textures into Blender, but even if you prefer to do it using 2D painting softwares, this feature can be an invaluable help. You can place details on your 3d model, and use that painting as a reference... or even for correcting seams on your final textures. What you use it for is up to you! :D