Ocean Simulations (Part I)
Probably you didn't know that Blender has an ocean simulator... well, then you came to the right place! :D Ocean simulation happens from a modifier. In this first part, we'll see how to make the simulation itself, explaining the different methods and parameters available into the ocean modifier.
In the next part, coming out next week, we'll add shaders, foam, a sky... basically get the scene ready to composite the final render result. Stay tuned!