My name is oliver Villar,

and I was born in Galicia, Spain, in 1987, so I'm 28 years old. I've liked drawing since I can remember, and when 3D video games started thriving, I was very interested in the subject, it looked to me like a natural evolution for my drawings!! In 2005 I had my first contact with 3D software, more specifically with 3Ds Max. For years, while I was studying traditional animation, I played around with visual effects, a field that I love, and eventually had to learn XSI and Maya for different projects. In 2007 I learned about Blender, but it wasn't until 2008 that I decided to use it seriously and fight against that pre-2.5 UI. After a week using it I couldn't go back to the software I previously used, Blender grew on me and I've used it as my 3D software of choice ever since.

Community helped me a lot in my fist steps with Blender, and that's why in 2010, with the first beta versions of Blender 2.5, I decided I'd pay it back by sharing tutorials on how to use Blender, on a blog which eventually evolved into, and thanks to that experience I learned about my passion for teaching. Between 2010 and today, I've worked for companies, including 2 years in ARLab, at Madrid, where I was the Lead Designer creating graphics and 3D content for Augmented Reality Apps. Now I work as a freelancer CG Generalist doing all types of works for ads, animations, music, conceptual and promo videos... but I'm focusing more on the educational side of things: I create video tutorials, not only for the internet through, but also for private clients/companies, and I'm currently a teacher at the IHMAN 3D online School from Spain. I've also taught workshops and given talks at different events. In 2014, my first education book (Learning Blender) was published in the USA, and I've also created online courses for the publisher (Pearson/InformIT).

I've always been self-taught, I really enjoy learning and experimenting, and I've found that teaching is one of the best ways to also learn a lot :) My passion for learning and pushing my limits is probably the reason why I like being a generalist and doing a lot of different things (illustration, 3D, compositing, video editing... I even have created/edited music!). I like to think of myself as a "jack of all trades", a Generalist. This is especially important to me when it comes to teaching or supervising a project: I know the full process of creation and I'm able to define/explain the workflow in different cases/projects, to reach a successful result.

As a side project, I'm the Co-Director, together with Waqas Abdul Majeed, working with an international team of passionate people on Luke's Escape, a short film made with Blender, which is in the animation/production stage.

On the personal side of things, I like reading books, playing video games, walking around in the forest, psychology, movies... and I find all of that inspirational to keep the progress and moving forward in my personal and professional life.