"Surprise Box" - Modelling Timelapse
Hi there!!
I've been pretty busy, and I couldn't record the second part of the Spider Web tutorial yet, because of some difficulties caused for a little bug (Maybe not a bug... because it doesn't happen always... but I don't know why, mesh deform doesn't work sometimes on the web, I'm investigating it, because other times it work perfectly doing exactly the same! :S). So I thought that should be cool publishing this little timelapse of a project I did two weeks ago :)
It's just the modelling and UV's part, because it was rendered on Thea Render, and I didn't record that part cause it's just adding materials, textures and final render :D I know I know... I could just render this on blender, cause it isn't a very complicated render... but I have a Thea Render license for some works, and from time to time, I just like to render something with it :)
And yes! A part is missing xD I forgot to model the nose and hut's star while recording... and I forgot to record it later while modelling, I'm a disaster, huh? xD
Concept Image - Final Render Image
I hope you enjoy it, and I'll try to bring the second part of the spider web creation tutorial very soon! :D See you, guys!!

Comments
xD My fault! xD
Jajaj, sí, eso pasa muchas veces xD Al ver algo en timelapse todo parece facilísimo de hacer xD De nada! ;)
Thanks, Kevin :)
Me alegro! Dale caña jeje. Un saludo ;)
Thanks, SeriousM ;) Glad you liked it :D
I used Thea Render, it's on the description ;)
Sorry, but it's pretty difficult, and it depends on your system specs or OS, so please, ask in the Thea Render forums, you'll get better help there ;) Also, I normally work exporting .objs from blender to thea, I'm not used to the exporter ;) Good luck!
Thanks, Ben :) Usually, I use photos of my own. From time to time, I like to make photos for possible use as textures, and over the last years, I built a "little" gallery :) Otherwise, when I need something specific that I don't have... I use www.cgtextures.com, wich is a GREAT resource for getting textures :)
Hope it helps!
You're welcome!
The entire project could be a quite big tutorial, maybe in the future :) About the unwrapping... well, I did it exactly following the same principles that I explained on the uvs & textures tutorials :D
I used a checker texture for previewing deformations on the uvs and all that, and preventing stretching on the projected textures :)
Hi, he667! It took about 3 hours, including the texturing and rendering (not the rendertime, it took the whole night heheh). And about the cap of the box... I just parented it to the box itself, so if I wanted to move the box, the cap followed it... and I put the pivot point on the rotating border, so it rotated from where it was supposed to :)
Thanks for your comment! ;)
ainsss texturas, que mal lo llevo el tema de las texturas, y se ve tan facil en este video..... jejeje
Awesome timelaps. really a joy to look at it. please make a tutorial of this too.:-)
Maybe in the future!! :D Thanks for your comment, Marja!
Beautiful job ^^