How to use modifiers

Hi!! I’m here with an introduction to the use of modifiers inside of blender 2.5. But… I think that it will be more useful when you see the use of them on practical tutorials that are coming soon :)

Things you'll learn:
- How to use modifiers
- How some types of modifiers work
- Knowing how the order of modifiers on the stack affects the result

See you soon!

Level: 
Beginner

Comments

Hola. Cómo creas un objeto vacío? como le hiciste para crear el cubo "empty" que te sirve para manipular los arrays? Gracias.

Hola, Cesar :) Pulsas Shift+A, y del menú eliges crear un "empty" ;) Luego, en las propiedades de dicho empty, podrás encontrar opciones para que se muestre como un cubo u otras formas, y no como un "axis" ;)

i really wanna do the bendy thing but i have blender 2.58 and it won't make an empty box and i can't bend the stacks of cubes.
Hi again! Really cool tutorial!Congratulations! Thanks! =)
I was having the same problem, but I could kinda get what he was saying in the comment above (I don't speak Spanish at all) but if you select your object, press shift+s then cursor to selected, then do shift+a then select empty to place an empty object at the center of your original object.
this is great tutorial,, but may i ask a question? I follow the tutorial but i still confuse in 7:50, how to offset the array, but when i increase count into 10, the box just getting biger?? Sorry i asking, i verr beginer at 3D. I'm from Indonesia so i'm sorry if my english is bad.et the array, but when i increase count into 10, the box just getting biger?? Sorry i asking, i verr beginer at 3D. I'm from Indonesia so i'm sorry if my english is bad.
Good tut, but the "music"-loop make me crazy. Could not see (and hear) it to the end.
Hola, lo del array de duplicado no me sale igual que a ti. Noto que tienes otros dos modificadores llamados May001 y 002... en los atributos del cubo. No me sale!
Ahora veo que el arte del modelado no es 100% manual, es decir, no es deformando la malla de una esfera hasta lograr una figura deseada a mano.... los modificadores, los benditos modificadores...
I don't understand what he does around 8:00. If I do it it doesn't work. It seems like he has a special box around the cube. Is that nessecairy?

It's an empty, and yes, it's necessary. It controls the array parameters ;)

This is my first time i visit here. I found so many interesting stuff in your blog especially its discussion. From the tons of comments on your articles, I guess I am not the only one having all the enjoyment here! keep up the good work.

hi great tutorial and great coverage on all the modifiers, i just want to ask about the cube and the empty with the array modifier, how did you manage to turn your empty into a wire frame cube? cause i added a cubed then i shift+s and cursor to selected then added the empty when i change to wire frame mode all my empty is inside the cube and it is like a star a vertical line and in the middle a horizontal x different than yours, yours is a cube inside a wireframe cube which is your empty mine is different, so how did you do it? thanks, appreciating all your works can't wait to move to the orange tutorials :D

FOR THE ABOVE QUESTIONS :
Shift + A = Select Empty.... (This makes a star thingy, weird, thing, thing , ya kno?)
N = Object window thingy... yes another thingy.
On this window, find the 'Display' Tab.
top right of display tab menu, theres a selection box.... choose box....

TA DARRRR.... you have a 'wireframe box thingy'

I honestly have been trying follow your instructions for the past half hour but frankly I have no idea what thingy's are. Can you (or someone else) please tell me exactly how to create an 'empty' box outside my original box. I have managed to press 'Shift-S' and cursor to selected then 'Shift-A' and Empty however when I press N and see the Display Tab I cannot see any selection box?

I found it in the properties panel of the object. On the right where you created Object modifiers before, next there is another orange cube icon Object, there is a Display submenu. After creating an empty, select here Bounds and choose Box... did you find it? that should be it

Answer to 7:00 to 8:00 problem:
Move cursor to middle of cube (ya know how)
Shift+A>Select "Empty"
Enter Wireframe mode.
See the star shaped wire.Select it and scale so you can see it.Exit Wireframe mode.
Enter Objct data part of Properties and change "Plane Axes" to Cube.
Scale wire cube to outline the solid cube.Voila !

Hello, excuse me for my stupid questions, but i´m have blender 2.64 and i don't know how to use mor than one modifier, i need to create an empty mesh or it doesn't matter?, because the program told me that the apply was skipping. can you help me? thanks and sorry I'm new and i have a lot of questions

Hi, blendman, not sure what's the problem you're having. There is no problem in using more than one modifier in the modifier stack (as shown in the tutorial).

If you want to apply them, probably you need to have that modifier at the top of the list, because it probably can't be applied while depending from the previous modifier ;)

Hope this helps!